ACM TRANSACTIONS ON GRAPHICS
期刊基本信息
期刊名称:ACM TRANSACTIONS ON GRAPHICS
出版国家或地区:UNITED STATES
是否OA:No
期刊ISSN:0730-0301
期刊官方网站:http://tog.acm.org/
期刊投稿网址:http://mc.manuscriptcentral.com/tog
通讯方式:ASSOC COMPUTING MACHINERY, 2 PENN PLAZA, STE 701, NEW YORK, USA, NY, 10121-0701
涉及的研究方向:工程技术-计算机:软件工程
出版周期:Quarterly
出版年份:1982
期刊数据表:
ACM TRANSACTIONS ON GRAPHICS英文简介:
ACM Transactions on Graphics is a bimonthly peer-reviewed scientific journal that covers the field of computer graphics. It was established in 1982 and is published by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal. Beginning in 2008, papers presented at SIGGRAPH Asia are printed in a special November/December issue. In a 2008 ranking, the journal had the 5th highest impact factor in the field of computer science,and is the top journal in the field of computer graphics. A more recent ranking on 2017 by Thomson Reuters InCites gave the journal an impact factor of 4.088, placing it first among software engineering journals.ACM Transactions on Graphics publishes papers of significant and lasting value in all areas of computer graphics, including (but not limited to) the following.AnimationArtistic RenderingFont Rendering & TypographyGraphical Data CompressionImage-Based RenderingImage Warping & MorphingImplicit Curves & SurfacesInteractive TechniquesMeshed Geometry ProcessingMotion Capture & SynthesisNumerical MethodsParametric Curves & SurfacesPhotorealistic RenderingPhysically-Based ModelingProcedural Modeling & TexturingTexture SynthesisVisual SimulationVolumetric Modeling & Rendering
ACM TRANSACTIONS ON GRAPHICS中文简介:
ACM图形事务是一个双月同行评审的科学期刊,涵盖了计算机图形领域。它成立于1982年,由计算机协会出版。从2003年开始,所有在年度信号图会议上被接受的论文都印在了该杂志的夏季特刊上。从2008年开始,在亚洲图形上发表的论文将于11月/12月特别发行。在2008年的排名中,该杂志在计算机科学领域的影响因子排名第五,是计算机图形学领域的顶级杂志。汤森路透(Thomson Reuters)Incites在2017年的一项最新排名显示,该期刊的影响因子为4.088,在软件工程类期刊中名列第一。ACM图形事务在计算机图形的所有领域发布具有重要和持久价值的论文,包括(但不限于)以下内容:动画艺术渲染字体呈现和排版图形数据压缩基于图像的渲染图像扭曲和变形隐式曲线和曲面交互式技术网格几何处理运动捕捉与合成数值方法参数曲线和曲面真实感照片渲染基于物理的建模程序建模和纹理纹理合成视觉模拟体积建模与绘制
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